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Engine: Unreal Engine

Programs Used: Max, Photoshop, Crazybump, Zbrush, UTE3

Team Members: Daryl Hanna Tancinco (Team Lead), Vi Ngo, Clarence Padua, Jira Fuangfoo

This environment's theme is a train graveyard. This werehouse has been abandoned and here is the final resting place of trains and their shipping cargo.

What I did:

  • Designed Level
  • Populated Level
  • Lit Level
  • Created assets (wall/ground textures, grated door, train front)
  • Made Material Shaders in UT3