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Engine: Unreal Engine

Programs Used: Max, Photoshop, Crazpbump, Zbrush, UTE3

Team Members: Daryl Hanna Tancinco, Vi Ngo, Clarence Padua

This level was inspired by Resident Evil 4.

What I did:

  • Designed Level
  • Populated Level
  • Lit Level
  • Created assets (brickwalls, shack storage, wooden peir)
  • Made Material Shaders in UT3